Release Notes: | - Never recreate an empty hard.dat in the game, even if there's a problem opening it (avoids corruption when running both the game and an editor at the same time). (thanks CocoMonkey for the report)
- DinkC: load_palette() now searches for palette in the right place (thanks scratcher for the report)
- DinkC: Dink position is updated after a new screen is loaded (thanks metatarasal for the report)
- New translations for the engine strings in Russian (thanks Yuri Kozlov) and Hungarian (thanks Balázs Úr).
See also http://git.savannah.gnu.org/cgit/freedink.git for the latest/bleeding-edge source code. |
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