The Dink Network

Ghost Knight 2.0

protip: ghost knight + after images = rad as hell. (Also featuring enemy healthbar)
July 20th, 2004
v1.00
Score : 9.2 exceptional
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Great graphics!
I recommend you download this if you want a ghost-like guard in your game.
Looks good. Has dink.ini lines and a script included.
Not much I can say wrong with it.
Is it my imagination or does it change size when attacking?
Rating: 9.2
July 20th, 2004
v1.00
Score : 9.4 exceptional
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GlennGlenn
Peasant Male Norway steam
GlennGlenn doesn't want a custom title. 
Ghost knight is a very great graphic made by Striker this was used in the greate D-Mod cloud castle. this will make the guard in dink smallwood became ghost knight. and can be usefull for many ghost D-Mods and such. i think that striker did a good job on making this ghost knights!
August 25th, 2003
v1.00
Score : 9.5 exceptional
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SimonK
Peasant Male Australia
 
This is great. A true ghost with (simulated) transparency. Plus it saves on INIT lines.

The install instructions are great. The graphic looks great. It has attack as well... excellent. Smaple script included.

9.5 out of 10
September 10th, 2002
v1.00
Score : 8.3 good
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Binirit
Peasant Female
 
This graphics pack is an update on the Ghost Knight graphics v1.02.

The Ghost Knight is now transparent and does not have a black lining surrounding it anymore.
Also a death sequence has been added: the ghost disappears in some sort of cloud without leaving any trace. There is also a guide how to use the ghost in a D-mod: it explains in what folder to copy the graphics to and how to adjust the dink.ini file. And there is a default script enclosed, ready for use (except for the death sequence).

Remark: Although the author states in the read.me file that the death sequence shows some blood, I could not see any. But I do not think that is a fault, since I think a ghost should not bleed.

Overall: If you want a ghost in your D-mod, this graphics pack will give you a good Ghost Knight, and a guide to implement it in your D-mod.