The Dink Network

Advanced Graphics Tutorial

Some good guidelines for implementing new graphics in D-Mods.
Released:January 1st, 1990
File Size:0.00 KB
Release Notes:v1.00
February 12th, 2002
Score : 5.2 fair
This tutorial could be considered Chapter One to Dan Walma's "Dink.ini Editing". It explains how to apply Dink's color pallete to your new graphics before you load them into DinkEdit: good thing to know how to do properly if you want to add new graphics to your d-mod. The tutorial also gives a very basic explanation of how to load graphics into DinkEdit; however, it doesn't give any information on hardbox or depth-dot editing (two very important steps in dink graphic editing). Nor does it offer any other information on DinkEdit or Dink.ini...

Having said that, I think the title "Advanced Graphics tutorial" is a misnomer. There's really nothing advanced about it all.