The Dink Network

Knight's Tale 2 (A)

August 19th, 2003
v1.00
Score : 7.8 good
custom_simon.gif
SimonK
Peasant He/Him Australia
 
A very short romp with some humour and a few bugs.

Jarvis is back, and with attitude. The humour is the best thing in this DMOD, although at times I found it got tedious (i.e. the begining thing with music... I just wanted that to end)

Graphics: some borrowed graphics of the main hero and a couple of other characters, but I find these a little strange and too small. The tiny size works for Jarvis, but the wizard and the troll didn't click. There was also some graphics for the Stone giant with a magic attack, but I couldn't find where these creatures were in the DMOD. I even tried playing again just to see if I missed some big secret, but couldn't find anything. Also there are graphics for the boncas, not sure why, as they didn't appear to be any different from the original and just seemed to increase the DMOD size.

Music: Average

Map: Average. Some hardness bugs. It's layout did lead you to believe there were other areas to explore, but the truth was there weren't.

Bugs: some minor hardness issues with the fire on the boulders, but the most annoying was Jarvis turning into Dink when pushing if you start from a load game. Also the battle with the slayer could be fought again and again which was annoying. And I guess you could end up with an inventory full of swords. There seems to be a number of scripts not used... maybe this was areas the author was going to develop... and well, only he knows. The other thing that bugged me was the position of the Author text... right on the border of the status bar and the screen, sometimes being a white colour made it hard to see with the snow background.

Gameplay: Extremely easy, generally, and not very exciting. Run around kill some easy monsters and find the end boss.

Sounds: Nothing new here as far as I could tell.

Special: Humour. The hero has attitude. The sort that makes for a quick game.

Overall: 7.8 out of 10