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LPJoBo's Profile

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LPJoBo
Peasant He/Him
 
I am from Sweden and intrested in PC hardware, C/C++ Programming, languages and game design.
- And of course Dink Smallwood.

2006-10-20 I started correcting the free source code of Dink Smallwood 1.07 in order to understand the system of the game, lucky I have Visual C++6 Standard, otherwise I had been stucked.
Unfortunatly I do not have the MS VS .net 2005 that is necessary using the Dink Smallwood 1.08 source code, but I turn each coin to get there(-oh, saving, saving and saving.....).

Really cool, that RTsoft has released them, that gimme a wonderful opportunity to learn game programming the hard way, bless them.
After all, most programmers these days work on code others have made, at least according to my books on the related topics(-thought- a good way in, perhaps / perhaps not).
I really like tough challanges, it gives me much to live for.
Even if I fail I do not care, it will have been fun trying.

Private Message

2006-10-19 11:04:02
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LPJoBo
Peasant He/Him
 
I am planning to refine and improve the Dink Smallwood game, it shall be Windows 98/98SE/ME/XP oriented and use DirectX 7 and/or DirectX 9.

To start with I want to..

- Make it backwards compatible with old DMODs as far as possible.
- Make a new DMOD type with file extension *.dmod2, which shall hold everything except extra graphic and sound made by the DMOD maker.
- Add as much graphic and sound as possible, trying to make extra media excessive.
- Add more game logic, focusing on AI etc.
- Make both the main game and DMOD editor available from a running program, much like many games these days.
- Add an DMOD redistibutable editor, managing to generate one single file to be portable, and will be easy to add.
- Support as many ideas of DMODs as possible.
- Have RTsofts blessing to reuse and redistribute the Dink Smallwood media for this specific project.

All this is going to take years to achieve, but with some luck I may have a promising beginning about one or two years, however I will still try making it for Win 98/98SE even though its service of fixes is over and Microsoft only will keep updates available for some more time (Comment: If you ever encounter difficulties to upgrade Win98 in the nearest future try installing IE6 first, it took me a little to realise it).
The DMOD2 will add a lot new possibilities and media that wont be reasonably achievable with DMODs.

It would be interesting for me to know if there is something I can add that the Dink comunity do identify as an essential improvement to the game.
I hope the Dink comunity wellcome my initiative, and I am eternally grateful for all help I will get from it.