The Dink Network

Speaking of patches

Well, here is another patch to a beta, it's beta 3 of the Dink 1.07 engine and you can pick it up here. Now download this and go play FIAT!
  • Changes in v1.07 beta 3:
    • If the parm "-noini" is used from the command line it won't try to write the dinksmallwood.ini in the windows root dir. Caused problems with NT security for someone.
    • Typing dink.exe from the DOS prompt now works under Windows 2000
    • Dinkedit now runs under Win2000
    • Made Mog easier to kill
    • Fixed problem where loaded scripts could stay in memory after quitting the game
    • Changed fast file cleanup to happen on shutdown, not after each file was closed
    • Added new Mog and End Boss scripts that should fix game freezes if he got hit again after being dead - thanks to Michael Braecklein for the fix (even though it was wrong.. )
    • Font object is now released properly on exit
    • Alt-D (debug mode) now shows two lines instead of 1, makes it easier to see what's going on
    • Error messages from Dink and Dinkedit like "you entered a bad -game dir" are handled a bit different, I think I was causing weird problems before with the order that I was shutting stuff down in. Hard to say.
    • Fixed some sound problems.