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No, killing ducks do indeed lower your score, but I can put a spin on that perhaps for the less duck friendly...
It was tough balancing out the game so that the 3 classes have an equal time with the enemies... not an easy task. I thought if I can get it tweaked with some user feedback I might unify the scoreboard into 1 list. As it is, I figured the Weapon Specialist was perhaps too strong, but hard to tell since he doesn't have any healing ability.
I didn't find a memory leak when I tested it this afternoon but hopefully if I get more time tonight I can track it down... that is the only reason I can think that the game would stop spawning enemies.
It was tough balancing out the game so that the 3 classes have an equal time with the enemies... not an easy task. I thought if I can get it tweaked with some user feedback I might unify the scoreboard into 1 list. As it is, I figured the Weapon Specialist was perhaps too strong, but hard to tell since he doesn't have any healing ability.
I didn't find a memory leak when I tested it this afternoon but hopefully if I get more time tonight I can track it down... that is the only reason I can think that the game would stop spawning enemies.