The Dink Network

Reply to Re: New D-Mod - Infinidink

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
May 19th 2009, 05:16 PM
duck.gif
wesley
Peasant He/Him United States
 
No, killing ducks do indeed lower your score, but I can put a spin on that perhaps for the less duck friendly...

It was tough balancing out the game so that the 3 classes have an equal time with the enemies... not an easy task. I thought if I can get it tweaked with some user feedback I might unify the scoreboard into 1 list. As it is, I figured the Weapon Specialist was perhaps too strong, but hard to tell since he doesn't have any healing ability.

I didn't find a memory leak when I tested it this afternoon but hopefully if I get more time tonight I can track it down... that is the only reason I can think that the game would stop spawning enemies.