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November 13th 2008, 02:42 AM
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merlin
Peasant He/Him
 
Firstly, thank you all for responding so far. Now, here is the low down:

I am a full-time student and have a job. Normally I have a lot of spare time, but finals will be approaching soon, so I will have periodic disruptions in this project, lasting a week at most. The good news is they will only occur until the beginning of December.

The new engine will take full advantage of threading, 32-bit hardware rendering, 3D audio for 5.1 folk, and be cross-platform. I was able to save some of the old Windemere code, which helped my progress a bit. Right now the Talon (scripting language) parser fully and correctly parses ANSI C. I may change this to a slightly more object-oriented model in the coming weeks.

Status:

Linux abstraction layer - Done
Windows abstraction layer - 0%
GL Windowing - Done
Events - 80%
Audio - 50%
MIDI - Done
OGG Vorbis - 80%
Rendering - Done
Sprite Interpreter - 0%
XML Parser - Done
Talon Parser - Done
Talon Implementation - 0%
Resource Stack - 90%
Mapping Implementation - 0%
AI - 0%
GUI - Undecided.

--

Unfortunately, I'm just designing the engine. I need a mod to release with it. This is where you guys come in. This is made for the community, so I'm glad it'll also be *by* the community.

Here are the roles I've 'picked' for everyone. I chose based upon past performance/releases, but if there's something you really want to do or don't want to do at all (for example, if you hate mapping), we can change the list easily.

Story Development
-----------------
Marpro
Merlin
Nawal
Simeon
SimonK

Graphics
--------
SimonK
Anyone else?

Mapping
-------
Marpro
Nawal
Simeon

Scripting
---------
Merlin
Nawal
Sabre
Simeon
SimonK

Miscellaneous
-------------
Striker

Testing
-------
Pillbug
Glenn

--

Now I'd like the story to be planned out before we start developing. This should give me enough time to get much of the stuff out of the way such as mapping and part of the Talon implementation. What I'd like everyone to do now is brainstorm some ideas. These ideas should be on the order of magnitude of an epic, like the original Dink game. Once we have an underlying idea of what our storyline is, we can piece it out in detail.

If you have an idea or two, feel free to PM me or post it here. If you come up with one later, you know the drill: edit your post instead of posting again.

Thanks guys.