Reply to Re: To Decompile or Not to Decompile...
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I've always been one to promote open source d-mods. Why would we want to keep our DinkC scripts secret when they could help an upcoming d-mod author to improve his game?
It's in the best interests of the community for source to be easily accessible. Therefore, I think hosting decompilers would be a good thing.
It's in the best interests of the community for source to be easily accessible. Therefore, I think hosting decompilers would be a good thing.