Reply to Re: WinDinkEdit Plus: How to make a thing die?
If you don't have an account, just leave the password field blank.
why don't you try this:
int &somespritex = sp_x(¤t_sprite, -1);
int &somespritey = sp_y(¤t_sprite, -1);
int &bloodexp = create_sprite(&somespritex, &somespritey, 7, 164, 1);
sp_seq(&bloodexp, 164);
wait(500);
sp_active(&bloodexp, 0);
int &somespritex = sp_x(¤t_sprite, -1);
int &somespritey = sp_y(¤t_sprite, -1);
int &bloodexp = create_sprite(&somespritex, &somespritey, 7, 164, 1);
sp_seq(&bloodexp, 164);
wait(500);
sp_active(&bloodexp, 0);