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I've pretty much finished version 2 of The Basilisk Smile, but I've come across a bizarre bug which is completely befuddling me.
Whenever a fireball is used to burn a tree, the tree turns into Dink holding a sword, facing north (seq 108?) for a split second or two before the animation proper starts. Now, this isn't a problem with the tree being scripted (it happens to all trees that can be burnt, and not just the one with a script), and the fireball script is being loaded from the main game.
I can't see anything wrong, and I don't see what I could have done with the .INI file (which I haven't touched for a looong time) to cause a problem like this. Also, the trees have no strange attributes assigned in the editor.
Any ideas?
Whenever a fireball is used to burn a tree, the tree turns into Dink holding a sword, facing north (seq 108?) for a split second or two before the animation proper starts. Now, this isn't a problem with the tree being scripted (it happens to all trees that can be burnt, and not just the one with a script), and the fireball script is being loaded from the main game.
I can't see anything wrong, and I don't see what I could have done with the .INI file (which I haven't touched for a looong time) to cause a problem like this. Also, the trees have no strange attributes assigned in the editor.
Any ideas?