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December 18th 2006, 04:45 PM
peasantmb.gif
Lunacre
Peasant He/Him Finland
 
Also, when the boss attacked(?) the game crashed.
Actually, the game doesn't crash. If we take a look at that script, we'll see something odd in it...

void attack( void )
{
playsound(31, 22050,0,&current_sprite, 0);
kill_game();
&mcounter = random(4000,0);
sp_attack_wait(&current_sprite, &mcounter);
}

No wonder if the game "crashes"