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Reply to Re: Dink Won't Freeze During Intro

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September 12th 2006, 01:27 AM
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MadStalker
Peasant He/Him Finland
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I had a similar problem once when doing an intro for my dmod. Try putting wait(1); in the beginning of the script. That seemed to work, at least for me. Are you going to do a screenchange? If not, I think you won't need script_attach(1000);.

And replace this: int &wizard = (create_sprite(620, 177, 0, 561, 1); => int &wizard = create_sprite(620, 177, 0, 561, 1);

EDIT: And try preloading the wizard's sequences!