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Hello. I am working on a complicated D-mod(See my blog for details)
I want to have it set so when you arm a certain sword, it creates elemental magic skills. I already know how to do everything except one thing: Say, I want to create a flame on an enemy that I just hit with my sword. Would there be a variable, like, &hit_sprite, or something like that? And also, I want to make certain bombs be able to explode certain objects, like a power bomb explode a special rock. For the rock's hit, how would it detect if the damaging sprite is the power bomb?
Thanks.
I want to have it set so when you arm a certain sword, it creates elemental magic skills. I already know how to do everything except one thing: Say, I want to create a flame on an enemy that I just hit with my sword. Would there be a variable, like, &hit_sprite, or something like that? And also, I want to make certain bombs be able to explode certain objects, like a power bomb explode a special rock. For the rock's hit, how would it detect if the damaging sprite is the power bomb?
Thanks.