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May 15th 2006, 03:45 PM
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magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
stop_entire_game() Hehehe...

It stops the game, but only until the script pauses.

say_stop() as well as wait() (and fades, too) pause the script. Try placing stop_entire_game(1); just before choice_start().