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April 27th 2006, 11:10 AM
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magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
DinkC has loops, in this way:

loop:
//do loop stuff here, maybe a counter variable check.
goto loop

But as you might have realised, the first wait(&whatever) in the loop will cause the script to pause and give the engine the change to kill the sprite (and thus the script).