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Reply to Re: Best warp sound for holes?

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November 13th 2002, 01:52 AM
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Binirit
Peasant She/Her
 
: : : It doesn't nead a sound...don't give it one...

: : Can you tell me how to do that?

: What happens if you use 0 as the sound number for a DinkEdit sprite warp (as opposed to script warp)?

: Mind you I could test this and find out the answer before someone replies, but I'm lazy.

0 is the default for sound in DinkEdit, and then you will hear the creaking door.

Perhaps you could try giving it a sound number that doesn't exist - haven't tried that one since I'm lazy too.