Reply to Re: Best warp sound for holes?
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: : It doesn't nead a sound...don't give it one...
: Can you tell me how to do that?
What happens if you use 0 as the sound number for a DinkEdit sprite warp (as opposed to script warp)?
Mind you I could test this and find out the answer before someone replies, but I'm lazy.
: Can you tell me how to do that?
What happens if you use 0 as the sound number for a DinkEdit sprite warp (as opposed to script warp)?
Mind you I could test this and find out the answer before someone replies, but I'm lazy.