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Reply to Re: Dink 1.08 and unDink

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January 18th 2006, 07:19 AM
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toa
Ghost They/Them
 
I personally liked the sound of reducing save game file size by removing unnecessary junk, but I never got around to compiling unDink to see how effective that is.

Very. This is the one thing I did right. The truncated save files I messed around with worked in both 1.07 and unDink. (Neither version ever looks at the extra stuff nor do they complain about file size.)

Unfortunately, the size isn't reduced by much. To reduce it further would require some method of removing unused editor info and var entries, which would introduce incompatabilities, i.e., adding a small header to specify the total screen info entries and which screen the info applies to, instead of just assuming an array index. (c.f. PNG chunks)