Reply to Re: Windemere Source
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If you read the Dink v 1.08 RC2 discussions:
I'm going to compliment you, Tal: you are awesome. I'm not actively working on Dink 1.08 or DFArc2 anymore, but I'd like to say that I know how it feels to have someone beta test something as a programmer, and it's much nicer than doing it yourself.
I will probably request your assistance in the future when I start work on an SDL port (I run linux and I'm sick of not being able to play Dink.) I'll integrate Windemere and Dink together, which I really should've done a while ago, and it will become v. 1.09 if Dan and Seth agree. That's why I am anticipating this release, even if I don't plan to use it. It's nice to have a bug-free (or, since that's impossible, as few bugs as possible) foundation to work from.
So, thanks again.
And thanks to everybody that contributed, if you haven't been thanked already.
I'm going to compliment you, Tal: you are awesome. I'm not actively working on Dink 1.08 or DFArc2 anymore, but I'd like to say that I know how it feels to have someone beta test something as a programmer, and it's much nicer than doing it yourself.
I will probably request your assistance in the future when I start work on an SDL port (I run linux and I'm sick of not being able to play Dink.) I'll integrate Windemere and Dink together, which I really should've done a while ago, and it will become v. 1.09 if Dan and Seth agree. That's why I am anticipating this release, even if I don't plan to use it. It's nice to have a bug-free (or, since that's impossible, as few bugs as possible) foundation to work from.
So, thanks again.
And thanks to everybody that contributed, if you haven't been thanked already.