The Dink Network

Reply to Re: New File: Dink Smallwood v1.08 - Release Candidate 3

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
January 8th 2006, 09:07 PM
wizardg.gif
I want to point out something quite minor that would be quite easy to fix...

In the DinkC Reference .chm that comes with it, in the /techniques/Non-Player Character page, it says this while explaning "person" code:

// Take whatever sequence you had and round it down by 10. 351 = 350, 383 = 380.
sp_base_walk(&current_sprite, 350);

Ok, strictly speaking that first bit is wrong. If you round it down by ten, wouldndt you get it wrong? For instance, 351 would be 341, not 350. What you mean is clear by the second bit, but you should word the first bit better i think and say something like "Round it down to the nearest ten".

Pedantic? Maybe, but some fool might be thrown off possibly.