Reply to Re: New File: Dink Smallwood v1.08 - Release Candidate 2
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I'm going to compliment you, Tal: you are awesome. I'm not actively working on Dink 1.08 or DFArc2 anymore, but I'd like to say that I know how it feels to have someone beta test something as a programmer, and it's much nicer than doing it yourself.
I will probably request your assistance in the future when I start work on an SDL port (I run linux and I'm sick of not being able to play Dink.) I'll integrate Windemere and Dink together, which I really should've done a while ago, and it will become v. 1.09 if Dan and Seth agree. That's why I am anticipating this release, even if I don't plan to use it. It's nice to have a bug-free (or, since that's impossible, as few bugs as possible) foundation to work from.
So, thanks again.
And thanks to everybody that contributed, if you haven't been thanked already.
I will probably request your assistance in the future when I start work on an SDL port (I run linux and I'm sick of not being able to play Dink.) I'll integrate Windemere and Dink together, which I really should've done a while ago, and it will become v. 1.09 if Dan and Seth agree. That's why I am anticipating this release, even if I don't plan to use it. It's nice to have a bug-free (or, since that's impossible, as few bugs as possible) foundation to work from.
So, thanks again.
And thanks to everybody that contributed, if you haven't been thanked already.