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Reply to Re: Favourite Dmod Ideas

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December 28th 2005, 08:35 AM
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PaiN
Peasant He/Him Sweden
 
Or maybe a "Make stuff" system where you combine inventory items to make new ones (eg: alchohol and cloth for a molotov cocktail or yeast and flour to make bread, etc).

To further extend to this suggestion, I would like to see a more interactive and customizable inventory system, whereas one might even implement such features as armours, shields, magically imbued trinkets (Such as rings, amulets, charms, etc., which by wearing yields you a bonus of sorts.), which in turn might even possibly stem out into a more complicated and interactive combat system. Though, if either of these suggestions prove to be impossible to pogram and implement, I can understand that. I have absolutely no experience with programming, so I am rather oblivious as to how far one might extend and improve the original game, and how much time and effort one would have to invest to do so (Pardon my ignorance ).