Reply to Re: Once a Hero: Development Thread
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Development on the d-mod continues at a reasonable pace, and the first "proper" quest is now finished. It's not a particularly challenging one, but it's a good starting point for the d-mod to branch out from.
The first couple of classes are almost completely operational, those of Adventurer and Thief. Only the latter has any real impact on the game however, as the Adventurer class is (pretty much) the default choice. Speaking of which, perhaps I should explain how the class system is going to work.
Actually, I think I'd prefer to leave it until the d-mod is in a more complete state. I don't want to talk of the Fantastic Class Systemâ„¢, only for it to change half way through development.
Anywho, here's another couple of teaser shots for all you beautiful people out there...
Screenshot 4
Screenshot 5
Enjoy!
The first couple of classes are almost completely operational, those of Adventurer and Thief. Only the latter has any real impact on the game however, as the Adventurer class is (pretty much) the default choice. Speaking of which, perhaps I should explain how the class system is going to work.
Actually, I think I'd prefer to leave it until the d-mod is in a more complete state. I don't want to talk of the Fantastic Class Systemâ„¢, only for it to change half way through development.
Anywho, here's another couple of teaser shots for all you beautiful people out there...
Screenshot 4
Screenshot 5
Enjoy!