Reply to Re: New Dev File: Video Tutorial: Bombrox
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Yup, the filesize is killing. Not that I'm on dial-up, but I remember dowloading PQ in 3-or something hours.
Not that I ever use this way of blowing up rocks. I have this handy script called "bomrock.c" which destroys itself when hit by a bomb. Spawning the bombs would use the same code as "item-bom.c".
Not that I ever use this way of blowing up rocks. I have this handy script called "bomrock.c" which destroys itself when hit by a bomb. Spawning the bombs would use the same code as "item-bom.c".