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December 4th 2005, 11:21 AM
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Striker
Noble She/Her United States
Daniel, there are clowns. 
Okay, this should be pretty easy. Get rid of int &crap = sp(5);, as it is completely unnecessary (and generally a pretty bad way to do things).

Change
move_stop(&crap, 4, 85, 1);
move_stop(&crap, 8, 45, 1);


to

move_stop(&current_sprite, 4, 85, 1);
move_stop(&current_sprite, 8, 45, 1);