Reply to Re: Dink Smallwood v1.08 Beta 3
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* sp_freeze(int sprite, bool freeze (-1 to return)) - If 1, acts like freeze. If 0, acts like unfreeze. -1 will return whether the given sprite is frozen or not (basically a better 'busy' function).
bools are only 1 bit long so I don't think they can be -1... (correct me if I'm wrong)
bools are only 1 bit long so I don't think they can be -1... (correct me if I'm wrong)