Reply to Re: How do you make Dink do things
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Just a question, if you had 50 sprites on a screen then moved them off screen, would they still be cycled through on each frame or would they be out of the que until they were brought back on screen?
On a different tack, if the "fake dink" needed to die then the game would proceed. If you used the real dink then would this not prompt the reload/restart sequence?
mm
On a different tack, if the "fake dink" needed to die then the game would proceed. If you used the real dink then would this not prompt the reload/restart sequence?
mm