Reply to Re: sprites-editor\sprites-script
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ty for 1
If there is no garbage collection in the engine then at least we only have to wait on windows.
Just the same, deleting an object does not assure us that the memory will be immediately returned to the pool.
I have noticed that after long play sessions, that lag developes on some screen loads. This tells me that available resources are decreasing.
My first computer was a vic20, so I am anal about not wasting resources. I will get over it.
mm
If there is no garbage collection in the engine then at least we only have to wait on windows.
Just the same, deleting an object does not assure us that the memory will be immediately returned to the pool.
I have noticed that after long play sessions, that lag developes on some screen loads. This tells me that available resources are decreasing.
My first computer was a vic20, so I am anal about not wasting resources. I will get over it.
mm