Reply to Re: My reason for making Dink games
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Isn't it the other way around? C skills help with DinkC? If you're really a serious programmer, how can a limited scripting language like DinkC help with programming in C (and sooner or later, in OO-languages)?
DinkC allows people to easily create (mostly) RPG games but the scripting language itself only has a very basic syntax and lacks more powerful programming concepts (from concepts like loops to classes) but hmm, I dunno how well any scripting language could be used as a way to learn programming. Sure, you can teach others about parameters in methods, but you can't write methods nor can you return values (for example)
The scripting language is written for a specific purpose, like DinkC for RPG games in the Dink engine and the GTA scripting language for placing all the phones, triggers and objects in GTA games.

DinkC allows people to easily create (mostly) RPG games but the scripting language itself only has a very basic syntax and lacks more powerful programming concepts (from concepts like loops to classes) but hmm, I dunno how well any scripting language could be used as a way to learn programming. Sure, you can teach others about parameters in methods, but you can't write methods nor can you return values (for example)
