Reply to Re: The Three Pillars of Dink v1.08
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Ah, I think I understand now. I wasn't really used to using variables from calling functions. One more thing:
void main( void )
{
int &x = 3;
}
void hit( void )
{
say("&x",1);
}
If you hit it, would Dink then say 3, because it uses the one from the main() proc, or would he say 0, because it tries to get &x from the calling function, which is in this case nonexistant (at least, not in any .c script).
void main( void )
{
int &x = 3;
}
void hit( void )
{
say("&x",1);
}
If you hit it, would Dink then say 3, because it uses the one from the main() proc, or would he say 0, because it tries to get &x from the calling function, which is in this case nonexistant (at least, not in any .c script).