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August 23rd 2005, 04:14 PM
pig.gif
Yo yo, what up my homos? It's been a while, my dog faces.

Anyways, this pretty simple script is compleatly screwed in the ass with a spoon. That is to say, it freezes on line 8. Its pissing me off because there is nothing wrong with the variable &andy as the first say procedure workifys. Well, here it is in all its glory....

void die(void)
{
freeze(1);
freeze(&andy);
&dead = 1;
stopmidi("3.mid");
say_stop("`3OH GOOD GOD!? What have you done Dink?", &andy);
//Line above plays, then everything freezes.
//It freezes like a cow in a freezer.
wait(400);
say_stop("Oh get over it, she had it coming to her. Did you hear the cheek on her?", 1);
wait(400);
say_stop("`3This is not happening,", &andy);
wait(400);
say_stop("`3this is not happening.", &andy);
wait(400);
say_stop("Well, my work here is done, catch ya later andy", 1);
wait(400);
move_stop(1, 6, 410, 0);
move_stop(1, 4, 410, 0);
wait(400);
move_stop(1, 6, 375, 0):
&player_map = 466;
sp_x(1, 230);
sp_x(1, 120);
load_screen();
draw_screen();
unfreeze(1);
unfreeze(&andy);
}

Cheers.