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August 6th 2005, 07:53 AM
anon.gif
Hog of space
Ghost They/Them
 
Thanks for your help, but theres something else stopping the boncas from spawning. I made a couple of other tweaks myself, so i might as well post the script. Cheers.

void main(void)
{
if(&story == 8);
{
stopmidi("9");
freeze(1);
wait(1000);
say_stop("Hmmm... I'ts a little quite...", 1);
wait(800);
say_stop("Too quite...", 1);
wait(300);
move_stop(1, 8, 300, 1);
wait(400);
screenlock(1);
wait(700);
say_stop("That is not a good sign.", 1);
playmidi("4.mid");
wait(500);
unfreeze(1);
int &where;
int &wheere2;
int &wheeere3;
int &dir;
int &sequence;
loop:
&where = random(1, 400);
&wheere2 = random(1, 2);
If(&wheere2 == 1)
{
&wheere2 = 370;
&wheeere3 = 270;
}
If(&wheere2 == 2)
{
&wheere2 = 270;
&wheeere3 = 370;
}
if(&wheere2 = 370)
{
&dir = 4;
&sequence = 531;
}
if(&wheere2 = 270)
{
&dir = 6;
&sequence = 533;
}
int &boncabonc = create_sprite(&wheere2, &where1, 16, &sequence, 1);
sp_speed(&boncabonc, 1);
sp_base_walk(&boncabonc, 530);
move(&boncabonc, &dir, &wheeere3, 1);
wait(2000);
goto loop;
}
}

w00t.