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May 16th 2005, 04:45 AM
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magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
You can use other fonts, but not a font-per-sprite. If you change the font, then everyone will talk in that font until you change it again. The command is:

initfont(char string[200]);

So for example
initfont("Symbol");
will result in everyone talking Greek.

initfont("Arial");
is the default, as you already mentioned.

When using weird fonts, make sure the player also has them.