Reply to Re: skeleton
If you don't have an account, just leave the password field blank.
like i said in the latest skeleton whatever release, if you dont want to use the hard.dat rewrite you just delete it cause dink uses the original hard.dat in the dink directory anyway. so the original hard.dat in skeleton B is USELESS anyway, it would be like including all the graphics in the dink directory graphics folder!! ack.
-delete skeleton X
-delete skeleton B
skeleton S should remain as the best skeleton for experienced dmod authors
and another skeleton could be added with redink1's idea for more documentation for the beginners.
skeleton S will remain without documentation because frankly i dont want that shoot in my dmod, i already know how to do it myself. the sole purpose i want in a skeleton is to BE A SKELETON.
so maybe skeleton S should be called "skeleton simple: skeleton for advanced authors" and ultimate skeleton should be called
"skeleton documented: skeleton for beginning authors"
this solves all the problems, and keeping it how it is now is just plain stubborn. there are no benefits in keeping or using skeleton B whatsoever. it is outdated so face the fact and just let it die.
-delete skeleton X
-delete skeleton B
skeleton S should remain as the best skeleton for experienced dmod authors
and another skeleton could be added with redink1's idea for more documentation for the beginners.
skeleton S will remain without documentation because frankly i dont want that shoot in my dmod, i already know how to do it myself. the sole purpose i want in a skeleton is to BE A SKELETON.
so maybe skeleton S should be called "skeleton simple: skeleton for advanced authors" and ultimate skeleton should be called
"skeleton documented: skeleton for beginning authors"
this solves all the problems, and keeping it how it is now is just plain stubborn. there are no benefits in keeping or using skeleton B whatsoever. it is outdated so face the fact and just let it die.