Reply to Re: Now, boys and girls, about debug files...
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I'd try renaming each bug file each time after you play/test the game.
i.e.
debug_050423.txt
debug_050424.txt
debug_050425.txt
Using a date or some such...
The debug aspect works by just adding to the last debug.txt file each time you launch the game.
That said, not many people use debug feature. I've used it a couple of times with scripts that seem to crash the game... but only as a helpful pointer as to what command I've used in what dumb way that has caused the problem.
Inserting say() and say_stop() commands to test various scripts is usually more helpful - you just remove/comment them out once you have the script working.
i.e.
debug_050423.txt
debug_050424.txt
debug_050425.txt
Using a date or some such...
The debug aspect works by just adding to the last debug.txt file each time you launch the game.
That said, not many people use debug feature. I've used it a couple of times with scripts that seem to crash the game... but only as a helpful pointer as to what command I've used in what dumb way that has caused the problem.
Inserting say() and say_stop() commands to test various scripts is usually more helpful - you just remove/comment them out once you have the script working.