Reply to grrr scripts are confusing
If you don't have an account, just leave the password field blank.
this is the only part of the script that has anyhting to do with the sprite i made it attached to the bench as a selling things script but it keeps changing to the wines and potions rack can anyone tell me why
int &donk = sp_editor_num(¤t_sprite);
editor_type(&donk, 0);
int &myflag = editor_seq(&donk, -1);
//create trader
int &bx = sp_x(¤t_sprite, -1);
int &by = sp_y(¤t_sprite, -1);
&by -= 40;
&aaaa = &trader;
int &amount = 1;
int &myrand;
sp_brain(&trader, 0);
sp_base_walk(&trader, 380);
sp_speed(&trader, 3);
int &donk = sp_editor_num(¤t_sprite);
editor_type(&donk, 0);
int &myflag = editor_seq(&donk, -1);
//create trader
int &bx = sp_x(¤t_sprite, -1);
int &by = sp_y(¤t_sprite, -1);
&by -= 40;
&aaaa = &trader;
int &amount = 1;
int &myrand;
sp_brain(&trader, 0);
sp_base_walk(&trader, 380);
sp_speed(&trader, 3);