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Reply to Re: Gem : D-mod in progress

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March 3rd 2005, 07:45 AM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
Unless the d-mod spirals out of control, I'm trying to keep it quite small. A large-ish romp is what I'm aiming for. Or maybe a small quest, if I get carried away.

I'm also going to try and make this d-mod a bit harder than I usually do. I'm too soft on players (as you will well know if you have played the AKT series), so this time, Dink's gonna have his work cut out for him! The enemies are going to be tougher, and able to deal out much more damage than I usually allow. But Dink isn't going to start as a complete weakling anyway... stats will be approximately as such at the start:

Strength - 5
Defense - 3
Magic - 0
Life - 25?

Not particulary high, I grant you, but there will be plenty of secrets about in order to boost your abilities - and man, are you gonna need them!

Still deciding how many new enemies I want to include. I've got a few of my own (very simple, of course), but am considering how I can use some of SimonK's latest releases. In fact, I've got one or two ideas brewing for that Moa Goddess...