Reply to Re: you guys help alot but i need help again
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I'd check to see if it is playing a sound that you don't have loaded via the START.C file.
if the playsound() command calls for a sound bank number that hasn't been loaded first - game crashes out.
From start.c
load_sound("DRAG1.WAV", 46);
load_sound("DRAG2.WAV", 47);
load_sound("AXE.WAV", 48);
load_sound("BIRD1.WAV", 49);
//end of loading sounds
so if you have:
playsound(50, 22050, 0, 0, 0);
in another script - like an item script then game crashes... as no sound has been loaded into sound bank number 50.
if the playsound() command calls for a sound bank number that hasn't been loaded first - game crashes out.
From start.c
load_sound("DRAG1.WAV", 46);
load_sound("DRAG2.WAV", 47);
load_sound("AXE.WAV", 48);
load_sound("BIRD1.WAV", 49);
//end of loading sounds
so if you have:
playsound(50, 22050, 0, 0, 0);
in another script - like an item script then game crashes... as no sound has been loaded into sound bank number 50.