Reply to Re: Generic Scripts
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What about those hole-warp scripts and secret trees? (Ideas)
About the trees, btw. It's kinda stupid, but I've never played a D-Mod in which secret trees that are burned, stay burned even after a screenchange. Should be easy to do with the editor_seq(); thingy, I guess. (A comment)
Anyway, just my 2 cents. (Spare change)
About the trees, btw. It's kinda stupid, but I've never played a D-Mod in which secret trees that are burned, stay burned even after a screenchange. Should be easy to do with the editor_seq(); thingy, I guess. (A comment)
Anyway, just my 2 cents. (Spare change)