Reply to Re: What Do You Think?
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Oh bollocks, just open the editor and go make a D-Mod
If you have trouble creating something, ask here for development questions. If you want to discuss something, just talk about it. But all the original questions (and this whole thread) seem pointless to me; just go make a D-Mod the way you think it's good and release it - then you can create a thread discussing the good & bad matters of it. There's no point in discussing the "excellence" of your upcoming D-Mod, if you wanna mention features then ok but things like sprites or tiles for hardness is just common sense: a house has proper hardness period; it's up to you how you're gonna add it in the editor. People who play the D-Mod don't notice the difference anyway.
