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December 4th 2004, 08:35 AM
custom_magicman.gif
magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
If that's a copy-paste of the script... OMG

void main( void )
{
if (&bridge == 0)
{
sp_active(&current_sprite, 0);
sp_hard(&current_sprite, 0);
}

if (&bridge == 3)
{
draw_hard_map();
sp_hard(&current_sprite, 1);
}
}

That is, put & before the bridge, and change the ":" in your &current:sprite to a "_", also place a bracket before the just changed &current_sprite.