Reply to Re: We need Dink online!
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I'd imagine Dink online like this
There's just a whole world where all kinds of characters (players) walk around doing all kinds of subquests to improve their characters and they can buy weapons or learn magic spells. All kinds of quality D-Mod authors could create an online module, which could be a town or a dungeon which would then be connected to other parts of the world, either through teleporters or roads or valleys. Of course these would be screened and doublechecked for quality and errors before being added to the whole world.
And there are enough options for players to engage in, like combat, subquests, chatting with others, 1on1 duels, towns, funny sidetracks, nice areas or just whatever you can find in an online RPG

And there are enough options for players to engage in, like combat, subquests, chatting with others, 1on1 duels, towns, funny sidetracks, nice areas or just whatever you can find in an online RPG
