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September 19th 2004, 12:51 PM
pig.gif
ok, theres an improvment to how it works,it doesent freeze, but it doesent hurt him.

EDIT: might as well put this in;

if (&result == 2)
{
say_stop("I HATE YOU!", 1);
say_stop("`6fair enough...", &current_sprite);
wait(700);
say_stop("hmmm.. i wasnt expecting that...", 1);
say_stop("i know!", 1);
wait(500);
script_attach(1000);
wait(500);
hurt(&current_sprite, 500);
playsound(9, 8000,0,0,0);
say_stop("that'l teach him to talk back to me!", 1);
unfreeze(1);
kill_this_task();
}