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September 17th 2004, 01:17 PM
pig.gif
ive got a script for some half arsed defense spell, but when you use it, your defense goes up to 200 permanently! anyway, here goes:

void use(void)
{
playsound(22,22050,0,0,0);
say("`0You feel invicable!", 1);
&defense += 30;
wait(10000);
&defense -= 30;
say("`0**defense has worn off!**", 1);
&magic_level = 0;
draw_status();
}

void disarm(void)
{
&magic_cost = 0;
kill_this_task();
}

void arm(void)
{
Debug("Preloading heal");

int &basehit;
int &mholdx;
int &mholdy;
int &junk;
int &mshadow;
int &mydir;
&magic_cost = 200;
}

void pickup(void)
{
Debug("Player now owns this item.");
kill_this_task();
}

void drop(void)
{
Debug("Item dropped.");
kill_this_task();
}

cheers.