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Reply to Re: That fireball's pretty, but...

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September 11th 2004, 08:20 PM
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LadyValoveer
Peasant He/Him New Zealand
Mildly deranged. 
Hmm.
I tried adding it to my dam-fire:

int &script_of_target = is_script_attached(&missle_target);
if (&script_of_target != 0)
{
run_script_by_number(&script_of_target, "hit_by_fireball");
}

Then I wrote added this to my character's script:

void hit_by_fireball(void)
{
if(&story == 5)
{
say_stop("`6Hahaha! You think that puny thing can hurt me?", &current_sprite);
}
}

It appears to do nothing. Any suggestions?