Reply to Re: That fireball's pretty, but...
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Okay, new question.
Is it possible to use something like
void hit(void) to give a reaction only when you use the fireball on it?
Alternatively, and even better, how can I use
void main(void) to make Dink automatically use a fireball?
Is it possible to use something like
void hit(void) to give a reaction only when you use the fireball on it?
Alternatively, and even better, how can I use
void main(void) to make Dink automatically use a fireball?