Reply to Re: murderous pigs planning a piggy reveloutoin.
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"Also if there is a local variable anywhere that starts with d ( &dxxx..) that is changing at that time it may confuse the Dink engine and change the wrong var."
You mean the dxxx will be mistaken for a deathpigx? I don't think so. This way there would only be a possibility for 26 vars, and that's not really much.
It will go wrong if you have a &d and a &deathpig at the same time, or, more generally, an &xxx and an &xxxyyy. (don't start about &magic and &magic_cost and &magic_level, I dunno that, probably an engine thing).
If you didn't mean that... I dunno anything
You mean the dxxx will be mistaken for a deathpigx? I don't think so. This way there would only be a possibility for 26 vars, and that's not really much.
It will go wrong if you have a &d and a &deathpig at the same time, or, more generally, an &xxx and an &xxxyyy. (don't start about &magic and &magic_cost and &magic_level, I dunno that, probably an engine thing).
If you didn't mean that... I dunno anything
