Reply to Re: How to script so your stuff can malfunction in ten different ways...
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I'll preload_seq() the pillbugs, the guy and the shadows, and try to merge s2-hit and s2-scr1 into s2-hit only...
Do you say I use set_callback_random("fallpill",100, 2000) or a fallpill(); with a random wait in the end. I'm afraid that when you hit the walls, it won't continue letting the pillbugs fall. That's the reason I split up the scripts...
Do you say I use set_callback_random("fallpill",100, 2000) or a fallpill(); with a random wait in the end. I'm afraid that when you hit the walls, it won't continue letting the pillbugs fall. That's the reason I split up the scripts...