Reply to Re: Need Some Help for my First DMOD
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Ok now My end boss is working greath Thank!
But i have a problem with the credits lol
It very ugly... it all tossed together on the right side of the screen and i only see half of what I writed lol
and i did what you said...
void main (void)
{
int &credit1 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit1, 0);
move(&credit1, 8, -200, 1);
wait(500);
int &credit2 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit2, 0);
move(&credit2, 8, -200, 1);
wait(500);
int &credit3 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit3, 0);
move(&credit3, 8, -200, 1);
wait(500);
int &credit4 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit4, 0);
move(&credit4, 8, -200, 1);
wait(500);
int &credit5 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit5, 0);
move(&credit5, 8, -200, 1);
wait(500);
int &credit6 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit6, 0);
move(&credit6, 8, -200, 1);
wait(500);
int &credit7 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit7, 0);
move(&credit7, 8, -200, 1);
wait(500);
int &credit8 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit8, 0);
move(&credit8, 8, -200, 1);
wait(500);
int &credit9 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit9, 0);
move(&credit9, 8, -200, 1);
wait(500);
int &credit10 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit10, 0);
move(&credit10, 8, -200, 1);
}
I'm I doing something wrong or it an error!
An how can I make the screen fade(go black) for the credit?
And to make the game return to windows by himself?(after the credits)
if i can do that I post my game right away
But i have a problem with the credits lol
It very ugly... it all tossed together on the right side of the screen and i only see half of what I writed lol
and i did what you said...
void main (void)
{
int &credit1 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit1, 0);
move(&credit1, 8, -200, 1);
wait(500);
int &credit2 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit2, 0);
move(&credit2, 8, -200, 1);
wait(500);
int &credit3 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit3, 0);
move(&credit3, 8, -200, 1);
wait(500);
int &credit4 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit4, 0);
move(&credit4, 8, -200, 1);
wait(500);
int &credit5 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit5, 0);
move(&credit5, 8, -200, 1);
wait(500);
int &credit6 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit6, 0);
move(&credit6, 8, -200, 1);
wait(500);
int &credit7 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit7, 0);
move(&credit7, 8, -200, 1);
wait(500);
int &credit8 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit8, 0);
move(&credit8, 8, -200, 1);
wait(500);
int &credit9 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit9, 0);
move(&credit9, 8, -200, 1);
wait(500);
int &credit10 = say_xy("`3 ... ", 300, 500);
sp_kill(&credit10, 0);
move(&credit10, 8, -200, 1);
}
I'm I doing something wrong or it an error!
An how can I make the screen fade(go black) for the credit?
And to make the game return to windows by himself?(after the credits)
if i can do that I post my game right away